Spies are necessary to obtain information about other
kingdoms and to realize all sorts of unconventional missions
which will become vital to your kingdoms well being. |
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Spies will gather information or act as assassins, you
choose their mission type, but you must be aware that
some missions are more dangerous than others and that
in some instances; If your spy fails he may be caught
and terminated. |
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Apart from the 'SPY', we also have the 'AGENT', who
is really the anti-form of the former. To protect you
kingdom from enemy covert operations, you must have agents.
Agents protect you against all spy operations. |
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Your spies must undergo a process of recuperation and
re-training so always watch the 'TRAINING' score in the
spy table. If this reaches 0%, your spies will not be
able to realize any other operations. The training score
increases every turn, but lowers after every mission. |
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Agents will strive to protect your lands from spies,
but you must distribute resources to these entities so
that they can perform their jobs accordingly. The greater
your lands, the more agents you will need to infiltrate
spy networks. The spy table shows a protection % beside
your agent score. This represents how much protection
is offered against covert attacks. The higher the better,
if it is not high enough, you must employ more agents.
If the protection is sufficient your agents will manage
to stop operations, but with a few more resources at their
disposal they might even capture enemy spies. |
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Spies and agents have an upkeep per turn in gold. This
can be seen and adjusted in the 'MERCENARY' screen. |
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In the 'SPY' screen you can select different missions
for your spies. Each mission has a specific goal and as
such different levels of difficulty. The easier the mission,
the more chance your spy has of success. Although success
is mainly dependent on your adversaries agent protection,
easy missions carry bonuses which negate your adversaries
chance to catch your spy. The opposite applies to difficult
missions. |
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Info Missions |
EASY |
Plague |
MED |
Kill General |
XTREM |
Burn Crops |
HARD |
Kill Officer |
HARD |
Disrupt Missions |
MED |
Spy V Spy |
HARD |
Fire Storm |
VHARD |
Spy V Agent |
HARD |
Cold War |
VHARD |
Propaganda |
MED |
Destroy Missions |
HARD |
Conversion |
MED |
Deflate Economy |
VHARD |
Defamation |
VHARD |
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Bribe Mercenaries |
XTREM |
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