FAQ

Questions:
I have run out of textiles and i don't have a textile mill yet.
What does each building do? Where can i find info about them?
How many players can a kingdom have?
How do the turns work? Is there an end to Aegis?
I'm heading out of town for a Business trip, is there a way i can freeze my province from attacks while im gone?
Where can i change my account email?
What does it mean by 'Turn'. How are turns counted? It claims i have taken 100 turns and i just started playing?
In my construction page, I've homes and private property: XX acres. How do I increase that?
Can i be attacked 'Gangbanged' by many players at once, is this legal?
Does the cost of exploring go up the more land you explore?
How do walls work, what is the maximum wall size you can build?
How much defense should i set up proportionally to my networth size...Defense Per Acre(DPA)?
How do i start my own kingdom?
What do Pubs and Entertainers do?
Strange things happen when i press the browser back button!
I got this message: Error: Lost session thread!
Is it more efficient to build small or large construction project?
How do i stop immigration into my lands?

 

I have run out of textiles and i don't have a textile mill yet.

I have run out of textiles and I don't have a textile mill yet. You need a minimum of 30 textiles (tex) to plan a textile mill, and then a few more to build the actual buildings. If your textiles fall below 30, the game gives you a couple of tex per turn for free until you get 30. So if you over spend and are caught overdrawn in tex, you will always get a chance to build a textile mill. Just wait a few turns and you should see your tex rise to 30. The problem now is that you will have to build a textile mill one at a time and it’s slow going. This is also true for the other prime resources.

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What does each building do? Where can i find info about them?

You can find building info in 'The Guide' and at the end of each building plan in the construction menus.

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How many players can a kingdom have?

A kingdom can have 25 provinces (players). The king has the option of allowing new players to join or not. So a kingdom can be open to joining or not; this info is displayed in the 'King' section on the score list.

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How do the turns work? Is there an end to Aegis?

Turns are indicated by the turns counter in the 'Main' section. In a normal game, players may take 1 turn every hour. These turns accumulate up to 100 turns in total after which you may not store any more turns till you use up a few. Though, those who have a third level donation medal may store up to 120 turns. The game is supposed to go on for an unlimited extent, as it is designed to recycle on the run (although it is not unconceivable that we may reboot from time to time with a warning).

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I'm heading out of town for a Business trip, is there a way i can freeze my province from attacks while im gone?

Each province should have enough defenses and if necessary be part of a kingdom that will protect them whilst they are away. As the game does not have 'ages,' it is not really a race to keep in front. If you are taken down at any time whilst you are away, you will have plenty of time afterwards to rebuild. Additionally there are now options to hibernate your account in the 'Manage Account' page.

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Where can i change my account email?

In the Contacts section of the main menu, under 'Address'.

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What does it mean by 'Turn'. How are turns counted? It claims i have taken 1000 turns and i just started playing?

All turns a relative to the main game turn. The main game turn counts turns from the moment the game is started, thus your turns will be relative to this. It is more like a time line or counter, but it is not a count of the total turns you have taken.

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In my construction page, I've homes and private property: XX acres. How do I increase that?

In my construction page, I have homes and private property: XX acres. How do I increase that? Explore more acres, and immigrants will build those automatically. Leave any acres you want to be homes empty (don't mark them for other buildings). After a few turns, they will be partly used for homes.

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Can i be attacked 'Gangbanged' by many players at once, is this legal?

Part of the danger of being attacked is that there can be a group attack. If you have strong defenses you should be able to hold out quite well, unless it is a very well planned attack (you will need walls and towers to provide the best defense). The idea is that you join a kingdom; this offers you the extra protection you need and also provides help from your kingdom mates, as opposed to being independent. This should be enough against gangbanging. The principle idea is that any province can become the target for an attack even though they may grow huge. Part of the strategy in taking a large province down would involve planned group attacks. Then again... don't worry too much about being razed or attacked; part of the fun of Aegis is re-building and changing your strategy towards a sure revenge against your new enemy :) Remember, you have all the time in the world to build or re-build, because the game does not re-start. So expect your kingdom to have its ups and downs. It cannot be all rosy days for your little province, but it’s up to you to write your own history.

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Does the cost of exploring go up the more land you explore?

The cost of exploration goes up the more land you have. Still, the best strategy is to explore in packs of 50 land minimum. 100 - 300 land at a time being ideal.

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How do walls work, what is the maximum wall size you can build?

0%-5% is a breached wall. Does not count as protection.
5.1%-10% is a 'Complete' wall.
10.1%-15% is a 'Robust' wall.
15.1%-20% is a 'Strong' wall.
20.1%+ is an 'Impenetrable' wall.

Each wall multiplies your total defense by a modifier. This increases your defensive capabilities outstandingly. An impenetrable wall will multiply your defense by 6.

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How much defense should i set up proportionally to my networth size...Defense Per Acre(DPA)?

I reckon you can work out what a reasonable defense per acre in Aegis is, but you can never rest on your laurels and claim you will be safe. This is because there are many attack strategies that can be adopted. Equally there are many defense strategies, to mention one, city walls and towers. These like many other would have to be taken into consideration when trying to get the perfect generic DPA for all provinces. If you push me I reckon 1 point of defense per acre is the minimum. That’s for example, 1 swordsman per acre or 1 guard per 3 acres. But this is no guarantee of protection. Even if you have triple this, a player could build a strategy to penetrate you defenses with time. The best strategy is to create the best defense you can with your resources.

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How do i start my own kingdom?

Go to 'Crown' in the menu and use the 'Crown me now' option by pressing the button and clicking on the check box beside. If you have 1,000,000 networth you can become king. Then you have to convince other players to join your kingdom. It is best to grow a bit before you declare yourself king, since you can suddenly become a target for other, bigger kingdoms. It’s your choice though.

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What do Pubs and Entertainers do?

Pubs raise morale just like entertainers do. To get entertainers you need to plan a theater, and put peasants into the ‘Entertainer’ job in the ‘Population’ tab. With pubs all you have to do is have the building and the morale will go up. One pub gains 5 times more morale per turn than 1 entertainer.

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Strange things happen when i press the browser back button!

I would not hit the back button when using Aegis, as this can load old info or repeat instructions which have already been done. Currently what is happening is that you are going back to the end of turn screen and this ends your turn all over again. Just navigate forward, at worst if you press back, make sure it is not over an end of turn screen.

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I got this message: Error: Lost session thread!

The lost error thread is part of security. I noticed it happens from time to time. This marks an interruption in the browser communication with the server. This is usually a natural occurrence, but at the risk of a hack, it bids the user to re-log into the game. It only happens from time to time and it ensures we get a clean secure game at the cost of the user having to re-log on occasion.

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Is it more efficient to build small or large construction project?

Well, when you propose a project all the acres are built in one go so none are ready till all are ready. This is a bit like building an estate of houses; people don't start living in them till the whole project is done. It is true that there is an advantage to building in smaller batches as in most cases you can get production returns from what is built before all are built. So players should take this into consideration if they want to be extra efficient. But the truth of the matter is that it’s VERY annoying to build 1 acre at a time. When you have thousands of acres built and resources rolling in, you can spare a bit of efficiency in exchange for the comfort of planning all in one go.

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How do i stop immigration into my lands?

To prevent tons of immigrants flooding your lands, only buy the acres you need for your next build. If you buy excess you will get tons of squatters sitting in your free lands. I suppose it is part of the strategy of the game. If you require large amounts of peasants, then go for big chunks of land, otherwise just buy what is necessary for you to build. A large amount of peasants is required later in the game, as they give you tax gold and the capability of raising a decent army. At worst the peasants will start dying off if you do not feed them, but this is not a bad thing if you did not want them in the first place.

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